![]() Just don’t go crazy on interruptions.Īt the start of the fight, multiple Corrupted Daughters will spawn. ![]() Nucleus’ attacks are easy to avoid, so you can take your time with it. Some things are still up to luck! So uh, good luck. Remember to inspect the boss to see how their attacks and abilities work.ĭon’t burst unless you’re sure your daughter will die anyway. I used an armor decreasing memory on her Lightning Strike, but it isn’t mandatory due to the Soulslinger’s identical memory. The Blademaster can honestly do whatever she wants when it comes to memories. I found that you only need to use Saving Grace this way, to keep her from taking damage, as well as be able to potentially save teammates. The Shieldbearer could have armor increasing memories on both Blacksmith’s Grace as well as Saving Grace. Immobilizing also seems to make it so the Nucleus can’t teleport around the map much. This makes it so the Corrupted Daughters can’t move while you just stand still and kill them. The Scythedancer could have an immobilizing memory on their The Harvest skill as well. The Scythedancer should have The Binding Dance, possibly with an immobilizing memory. I slotted in a memory that decreases armor for one of the Shadow Rounds, as it’s easier to get them in range compared to the Scythedancer. Both Soulslingers should have Shadow Round as well as Intercepting Round. If possible, sacrifice Shieldbearers to give the Soulslingers more HP, as they’ll be using their interruptions a lot, and they have the least starting HP. I used a team of two Soulslingers, one Shieldbearer, one Blademaster, as well as one Scythedancer. While these tips will focus heavily on the boss’s Second Phase, here’s how to set up to it: Not a full-on guide, but pointers with what has kept me alive. For those struggling to get the hang of the game’s hardest boss.
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